Cheer Glossary

Aerial Stunt: stunt performed free of contact with a person or surface

Tumble: Cartwheel performed without hand contact to the floor
All-Star Team

A cheer squad that is not affiliated to a school or team, but is independently run and most often affiliated with a cheer gym. All-star tams exist for a wide-range of age groups, compete in a separate division and are often looked at as having more elite-level cheerleading

Arabesque Stunt executed in an extended position with one leg supporting frame with the other leg raised and extended behind. Arms are at “T” motion.
Arm motions Set placement of the arms and hands in cheer dance, a cheer, stunt or a jump.
Around the World Jump - A combination of two jumps. Executed by performing a pike jump first and then rotating the body into a toe touch position. The arms motions change with the change in jumps as well.
Awesome Fully Extended Stunt where the flyer is held, with her feet together, in one hand (partner stunt) or simulated t look by the bases (group stunt)
Backward dismount A flyer dismounts backwards to catchers or to the performing surface from a stunt
Base Any person of a partner stunt or pyramid who supports another person and is in direct weight-bearing contact with the cheering surface
Basket Toss A toss initiated by two or more people who have their hands interlocked with one or two additional people who assist with the toss
Blades One way of holding the hands while executing an arm motion. Hands are held outstretched with fingers tightly together and thumbs tucked in at the sides. Fingers should not be curled up, but rather held as flatly as possible.
Bow-and-Arrow Flyer Stretch - Hyper-extended heel stretch where the flyer holds the leg up vertically with the opposite hand, above the head. The other arm is pulled through in front of the extended leg in a T motion.
Chair The base holds the flyer by placing one hand underneath the flyer's seat and the other at the ankle for support. The flyer has her right leg extended, with her foot resting on the base's elbow, and keeps her left leg straight and arms in High “V” (or a variation”)
Chant A short cheer that is easy to remember and repeat and used to get the crowd cheering along with the cheerleaders. Chants are repeated over and over until the crowd begins to die down.
Cheer Cheers are usually longer than chants and contains groups of words or phrases that generate excitement and attention. A cheer is often choreographed with motion, jumps, stunting and tumbling and are used more for performance and competition than crowd response.
Clasp The four fingers of each hand are held tightly together and the hands are cupped to fit around each other, separating only between the thumb and pointer finger. The “Clasp” should be held in close to the body (about 6 inches away) and below the chin with arms in table tops
Cradle A pike dismount in which the partner is caught by three catchers or less. Catchers, with palms up, catch the flyer by placing one arm behind the back and the other under the thighs of the flyer.
Dead Man Lift A stunt extended above the head which does not require a spot.
Diagonal One arm is placed in one-half of a high “V” and the other is in half of a “Low V”.This can be done in either direction.
Dismount Any method that a person uses to return to the cheering surface.
Double Hook Jump - Both Legs, same direction, keeping shoulders square and arms at a high V
Double Nine Jump - Arms and legs are in a line position being lifted parallel to the ground
Execution Ability to perform a routine either assurance or perfection in form and technique.
Extended Stunts Stunt where the supporting hands are raised above the bases' head.
Extension Stunt in which the supporting arms of the bases are fully extended above the head and the flyer is standing in the hands of the base (s). All extensions require spotting.
Fists Swirlies, Cinnamon Rolls One way of holding the hands while executing an arm motion. Fingers are curled inward into right fists and the thumbs are wrapped around the fingers on the outside of the fists. Wrists are tight so the fists do not break upward or downward
Flatback Horizontal, face up position of a flyer between two or more bases. When a flyer is transitioned from a vertical position to an horizontal position two separate head and shoulder catchers are required.
Flip Layout Aerial stunt involving head over heal rotation
Flyer Top Girl The person in a stunt who leaves the ground and is supported by her bases before being returned safely to the ground.
Free Falling Flip Unassisted aerial rotation where the person flipping is not in constant contact with the person executing a tumbling move or partner stunt.
Front Hurdler Jump - Bring straight leg up to chest and other behind torso with knee down. Arms are in touch down motion. This should be executed at a 45 degree angle.
Front Spot Front Base Extra person in a stunt group used to hold at the front and add stability to the stunt. A front spot usually holds the foot of the flyer or wrists of the side bases.
Hand stand Inverted, straight-body position in which the arms are extended beside the head, and the hips are over head and shoulders on the same line.
Hands Partner stunt where the base holds the flyer up by both feet, using both hands. This stunt can be executed at prep or extension level.
Heel Stretch Fully extended stunt where the flyer stands on one straight leg and holds her unsupported leg with the same-side hand (on the outside of the foot). The leg should be slightly in front of the flyer's body with the knee locked out and toes pointed. The other arm is in half a high “V”. This is a variation of a liberty.
Helicopter A flyer in an horizontal position is tossed by the bases then rotates around the vertical axis (like helicopter blades) before being caught by the original bases. This is illegal.
High Torch Fully extended variation of the Liberty where a flyer stands on one straight leg, turned sideways by the bases and turns her body to face front. The knee of her unsupported leg is raised until it is parallel to the ground, foot braced against the knee of her straight leg. Arms is a high “V”.
High V A motion in which both arms are locked out with hands in buckets and held at 1 and 11 o clock. This is done by placing the hands in a “T” and lifting them just slightly to form a “V” with the arms.
Hop Over Leapfrog In a pyramid, when the flyer hops over their own or other flyers hands and legs.
Hook Jump - One of the most basic jumps. The hook is executed by bending both legs underneath the body. The arms are in a punch or high “V” motion
Inversion In a stunt, where the flyer's head is positioned below the hips, making them upside-down
Knee Stand Level 1 Mini / Peewee one-legged. The base kneels with one legs and offer the other for the flyer to stand on.
Liberty Lib Extended stunt in which the flyer is supported on one leg. The foot is placed in the bases hands. The other leg of the flyer has her knee lifted at an angle with her foot placed by her knee. Arms are usually in a high V position. This stunt can a two-person stunt using one base and a flyer, where the base supports all the flyer's weight (usually coed)
Log Roll The flyer, starting un a cradle or flatback position, is tossed into a 360° rotation (seen clockzise / anticlockwise)
Needle Spike Flyer position, developed as a hyer-extended scorpion. The flyer's stretched leg is straightened and extended to splits
Pike Jump or basket shape – At the top of the jump legs and arms are parallel to the ground
Prep Elevator One of the most basic and better known cheerleading stunts. The flyer is lifted by the bases, holding the feet at shoulder level.
Props Objects used in the routine such as banners, megaphones, letter cards (cheer) or hats, umbrellas, etc.. in dance divisions
Pyramid Two or more stunts connecting together
Ripple Movement executed with one cheerleaders or group at a time, usually performed in straight line or clean formation, in order to give a wave-like effect.
Rewind The flyer is lifted to the stunt through a full inverted rotation. Usually originating from the ground it can then be used to elevate to prep, extension, lib, back to smush or any other position achievable. Usually performed as a partner stunt.
Release Stunt In a pyramid, when the main flyer is released from the bases hands in order to execute a transition or pose. Usually the flyer remain connected
Russian Jump - Much like a toe touch, arm placement distinguishes the Russian from the toe touch. The legs are in the same position, but the arms are straight down in a low touchdown motion
Scale Nike Flyer Stretch in LIb. The stretch leg is raised by holding on to the foot and extended to the side with the same side arm. Torso remains facing the audience, but the foot usually points to the side.
Scorpion Flyer Stretch in LIb. The stretch leg is raised by holding on to the foot and extended to the back with both hands. Torso and knee face opposite directions.
Shoulder sit Stunt where the flyer is standing with both feet placed on the shoulders of the base
Show and Go Show'n'go, Show The flyer is lifted to extension but then lowered immediately, to create a momentary effect
Side Hurdler Herkie Jump - The bent leg is kept flat with knee pointing forward. The straight leg is placed directly to the side with the knee pointing forward toward the front. One arm in punch motion and the other arm is placed on the hip
Straddle The Flyer is lifter in almost box split position at extended level
T-Jump Basic Jump for arm motion technique. Jump is executed by springing off the ground, legs straight and together, arms in T motion.
Toe Touch Jump – Legs are at a straddle with both knees pointed upward and pointed toes. Arms are at “T” Motion
Tuck Aerial tumble where there is an over the head rotation, with both knees tucked close to the body. Can be performed forwards or backwards
Tuck Cradle / Basket The flyer performs a tucked inversion at the height of the stunt
Twist Cradle Full Down The flyer executer a 360° rotation (non-inverted) at the height of the stunt by twisting their body around. Can be performed clockwise and counter-clockwise, and with a double rotation (double twist / double down)
180 Half up The flyer is lifted to the stunt through a half clockwise or anticlockwise rotation. Originating from smush or with one foot to the ground, it can then be used to elevate to prep, extension, lib, back to smush or any other position achievable
360 Full up

The flyer is lifted to the stunt through a half clockwise or anticlockwise rotation. Originating from smush or with one foot to the ground, it can then be used to elevate to prep, extension, lib, back to smush or any other position achievable


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